﻿CMNU {
RsID 2002
Strg "Target"
Strg "Both"
Strg "Foreground"
Strg "Background"
Strg ""
}
CMNU {
RsID 2001
Strg "Effect"
Strg "None"
Strg "Distance Fade In"
Strg "Distance Fade Out"
Strg "Linear Gradient"
Strg "Circular Gradient"
Strg ""
}
CMNU {
RsID 2007
Strg "Texture Channel"
Strg "Intensity"
Strg "Colour"
Strg "Red"
Strg "Green"
Strg "Blue"
Strg "Yellow"
Strg "Cyan"
Strg "Magenta"
Strg ""
}
CMNU {
RsID 2005
Strg "Texture Method"
Strg "Texture"
Strg "Lighten"
Strg "Darken"
Strg "Add"
Strg "Multiply"
Strg "Divide Image"
Strg "Divide Texture"
Strg "Subtract Texture"
Strg "Subtract Image"
Strg "Overlay Above"
Strg "Overlay Below"
Strg "Overlay Colour"
Strg "Overlay Colour AAA"
Strg ""
}
CMNU {
RsID 2006
Strg "Texture Source"
Strg "Bitmap"
Strg "Shader"
Strg ""
}
Node {
RsID 2000
Strg "Effect"
Strg "Affects"
Strg "Edit Application Details"
Strg "Application"
Strg "Strength"
Strg "Edit Texture"
Strg "Texture"
}
Node {
RsID 2004
Strg "BitMap Source"
Strg "Method "
Strg "Source  "
Strg "Channel"
Strg "Strength"
Strg "Overlay Transparent Colour"
Strg "Overlay Threshold"
Strg "Texture Parameters"
Strg "Shader"
Strg ""
Strg "Invert"
Strg "Shader Source"
Strg "Auto Update"
Strg "Reset View"
Strg "Render"
Strg "Preview"
}
Node {
RsID 2009
Strg "Angle"
Strg "Zero is straight up, positive rotation is clockwise."
Strg "Linear Gradient"
Strg "True Circle"
Strg "Center X"
Strg "Center Y"
Strg "Circulatr Gradient"
Strg "Lead"
Strg "Width"
Strg "Invert"
Strg "Mirror"
Strg "Gradient Parameters"
Strg "Fade"
Strg "0.00"
Strg "Lead"
Strg "0.00"
Strg "Distance Parameters"
Strg "Effect"
Strg "Affects"
Strg "Application Method"
Strg "Application Details"
Strg "Shader"
Strg ""
Strg "Invert"
Strg "Application Mask"
Strg "Auto Update"
Strg "Reset View"
Strg "Render"
Strg "Preview"
}
Dlog {
RsID 6666
Strg "Enter your Parchment Serial Number"
Strg ""
Strg "- or -"
Strg "Just press Cancel to continue in"
Strg "Evaluation mode."
Strg "Enter Serial Number"
}
COMP {
RsID 2000
Strg "Parchment"
Strg "Miks"
}
PMap {
RsID 2000
Strg "Texture Strength"
Strg "Texture Overlay Threshold"
Strg "Gradient Angle"
Strg "Gradient Lead"
Strg "Gradient Width"
Strg "Gradient Center X"
Strg "Gradient Center Y"
Strg "Fade Distance"
Strg "Fade Lead Distance"
Strg "Distance Effect"
Strg "Distance Target"
Strg "Texture Source"
Strg "Texture Method"
Strg "Texture Channel"
Strg "Chromakey colour"
Strg "Gradient True Circle"
Strg "Gradient Invert"
Strg "Gradient Mirror"
Strg "Invert Mask"
Strg "Apply Shader Mask"
Strg "Invert Shader Texture"
Strg "Shader Texture Name"
Strg "PRN Seed"
Strg "SCP Length"
Strg "Flicker Interval"
Strg "Flicker Duration"
Strg "Flicker Intensity"
Strg "Flicker Colour"
Strg "Texture Map"
}
