﻿Node {
RsID 323
Strg "U Roughness"
Strg "V Roughness"
Strg "http://digitalcarversguild.com"
Strg "http://digitalcarversguild.com"
}
Node {
RsID 324
Strg "http://digitalcarversguild.com"
Strg "http://digitalcarversguild.com"
}
Node {
RsID 326
Strg "http://digitalcarversguild.com"
Strg "http://digitalcarversguild.com"
Strg "Illumination Required to Block Glow"
}
Node {
RsID 327
Strg "http://digitalcarversguild.com"
Strg "http://digitalcarversguild.com"
Strg "Effect"
}
Node {
RsID 328
Strg "http://digitalcarversguild.com"
Strg "http://digitalcarversguild.com"
Strg "Effect"
}
Node {
RsID 329
Strg "http://digitalcarversguild.com"
Strg "http://digitalcarversguild.com"
Strg "Effect"
Strg "Allow Ambient"
Strg "Allow GI"
Strg ""
}
Node {
RsID 330
Strg "http://digitalcarversguild.com"
Strg "http://digitalcarversguild.com"
Strg "Brightness"
}
Node {
RsID 331
Strg "http://digitalcarversguild.com"
Strg "http://digitalcarversguild.com"
Strg "Max Brightness"
Strg "Sub Shader Use"
}
Node {
RsID 332
Strg "U Roughness"
Strg "V Roughness"
Strg "http://digitalcarversguild.com"
Strg "http://digitalcarversguild.com"
}
Node {
RsID 333
Strg "http://digitalcarversguild.com"
Strg "http://digitalcarversguild.com"
}
Node {
RsID 335
Strg "http://digitalcarversguild.com"
Strg "http://digitalcarversguild.com"
}
Node {
RsID 334
Strg "Size"
Strg "0.00"
Strg "Space"
Strg "Bevel"
Strg "Custom Bevel"
Strg "Inner"
Strg "Outer"
Strg "Edge Degrees"
Strg "Soften Points"
Strg "Edges"
Strg "Anything Grows safe mode"
Strg "http://digitalcarversguild.com"
Strg "http://digitalcarversguild.com"
}
Node {
RsID 338
Strg "Shadow Intensity"
Strg "http://digitalcarversguild.com"
Strg "http://digitalcarversguild.com"
Strg "Synch All Lights"
Strg "Refresh List"
}
Node {
RsID 337
Strg "http://digitalcarversguild.com"
Strg "http://digitalcarversguild.com"
Strg "Synch All Lights"
Strg "Specular"
Strg "Diffuse"
Strg "Shadow Intensity"
Strg "Ambient"
Strg "GI"
Strg "Refresh List"
Strg "Globals"
}
CMNU {
RsID 100
Strg "Mask Effect"
Strg "Pass Thru"
Strg "Black"
Strg "White"
Strg "Custom"
Strg ""
}
CMNU {
RsID 101
Strg "Selective Lighting"
Strg "Pass Thru"
Strg "Exclude Lights"
Strg "Include Lights"
Strg ""
}
CMNU {
RsID 102
Strg "Sub Shader Used To"
Strg "Ignore"
Strg "Tint"
Strg "Replace"
Strg ""
}
CMNU {
RsID 1001
Strg "Space"
Strg "Local"
Strg "Global"
Strg ""
}
CMNU {
RsID 1002
Strg "Falloff"
Strg "Chamfer"
Strg "Soft Chamfer"
Strg "Softer Chamfer"
Strg "Round"
Strg "Custom"
Strg ""
}
STR {
RsID 200
Strg "Slow start up speed, but will help correctly identify edges that are not perfect matches. Render speed is unaffected."
Strg "Prevents infinite loops, when the Anything Grows modifier is used, by only checking edges of the unmodified mesh. You can safely turn this off if you are not using Anything Goos in any of the Anything Grows shader selections."
}
Dlog {
RsID 1000
Strg "During evaluation, the Shaders Plus shaders will only work for a short time."
Strg ""
Strg "Enter your Shaders Plus serial number below or press Cancel to evaluate Shader Plus."
Strg "Shaders Plus"
}
COMP {
RsID 323
Strg "Anisotropic"
Strg "Shaders Plus Lighting Models # 16"
}
COMP {
RsID 324
Strg "Flat"
Strg "Shaders Plus Lighting Models # 16"
}
COMP {
RsID 326
Strg "Shadow Glow"
Strg "Shaders Plus Lighting Models # 16"
}
COMP {
RsID 328
Strg "Mask"
Strg "Shaders Plus Lighting Models # 16"
}
COMP {
RsID 329
Strg "Selective Lighting"
Strg "Shaders Plus Lighting Models # 16"
}
COMP {
RsID 330
Strg "GI Brightness"
Strg "Shaders Plus Lighting Models # 16"
}
COMP {
RsID 331
Strg "GI Shadow Catcher"
Strg "Shaders Plus Lighting Models # 16"
}
COMP {
RsID 332
Strg "Alternative Luster"
Strg "Shaders Plus Lighting Models # 16"
}
COMP {
RsID 333
Strg "Procedural Lock"
Strg "Shaders Plus Lighting Models # 16"
}
COMP {
RsID 334
Strg "Bevel"
Strg "Shaders Plus Lighting Models # 16"
}
COMP {
RsID 337
Strg "Lighting Control"
Strg "Shaders Plus Lighting Models # 16"
}
PMap {
RsID 323
Strg "X Roughness"
Strg "Y Roughness"
Strg "Shader"
}
PMap {
RsID 324
Strg "Shader"
}
PMap {
RsID 326
Strg "Effect"
Strg "Shader"
}
PMap {
RsID 328
Strg "Effect"
Strg "Color"
Strg "Shader"
}
PMap {
RsID 329
Strg "Effect"
Strg "List"
Strg "Allow Ambient"
Strg "Allow GI"
Strg "Shader"
}
PMap {
RsID 330
Strg "Effect"
Strg "Shader"
}
PMap {
RsID 331
Strg "Brightness"
Strg "Sub Shader Use"
Strg "Shader"
}
PMap {
RsID 332
Strg "X Roughness"
Strg "Y Roughness"
Strg "Shader"
}
PMap {
RsID 333
Strg "Shader"
}
PMap {
RsID 334
Strg "Bevel Size"
Strg "Space"
Strg "Angle"
Strg "Bevel"
Strg "Inner"
Strg "Outer"
Strg "Anything Grows safe mode"
Strg "Soften Points"
Strg "Shader"
}
PMap {
RsID 337
Strg "Ambient"
Strg "GI"
Strg "Synch all lights"
Strg "Shader"
}
